
OCTANTA STUDIO – INDIE GAME & ASSET DEVELOPMENT STUDIO
CaptureS: UNITY ASSETS FOR DEVELOPERS
DYNAMIC PHOTO CAMERA
In-game photography system with object recognition. Allows players to take interactive photos. Solution for developing detective quests, educational games, and gameplay with user-generated content.
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ATM
Simplifies tutorial development. For those creating similar game types or struggling to explain mechanics. A single gameplay recording generates a complete tutorial. Manual editing available.
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TOUCH EFFECT SYSTEM
A universal system for creating visual feedback and effects. It generates customizable trails, click effects, and touch effects that follow the mouse or touch input on screens.
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NARRATIVE DESIGNER
Narrative organization assistant. Visualizes character connections and events directly in the project. Includes HTML export for team collaboration and TXT export for AI - no need to repeatedly explain context.
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SOLUTIONS FOR YOUR UNITY PROJECT
Publishing Guide for the Unity Asset Store
A 2025 roadmap
Explore the full cycle of asset publishing. We’ve gathered our own experience in this guide - it’s useful if you plan to share your solutions with the Unity community.
* Our experience may differ. Contributions are welcome.
GAMES IN RELEASE
BROTULA
Main character from a high-tech world, in search of something real, joins an exploration expedition and encounters underwater creatures.
JEWELLIRIUM
After his father's death, the main character inherits the workshop with all its dark secrets and must complete the family’s legacy.
OBJECTIVITY
The main character needs to create a gallery of unspoiled photos.
ABOUT

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